Best marine division template hoi4 - Back to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that instead (ofc be wary of combat widths and/or division width)

 
Best Marine Division Hoi4 - singskyey. Hoi4 Marine Template 2019. Hoi4 Paratroopers Vs Marines. Camp Lejeune, North Carolina - Two artillery Marines fire off a round in the direction indicated by the squad leaders participating in the 2nd Marine Division Infantry Rifle Squad Competition aboard Camp Lejeune, N.C., June 18, 2015. . Chick fila near me now

You can make a useable 20W tank division with just 3 tanks and 7 mobile infantry that has low supply use for Africa. That's going to befuddle the AI enough to roll over them. It's not the best though, and it won't do well against actual tank divisions. You can up the tank count till you hit 30W as you get more resources.2. Reliability must not be below 70%-80% and should not exceed 100%. You should make the reliability as close to 100% as possible if the tank design is too expensive like at least 30 IC, so the tank divisions will not suffer slower reorganization and attrition & combat losses by reliability penalty.A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience. The composition of your division can make or break a battle. Note: IC-cost, attack values etc. may differ due to ...The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience.Thanks for all the input people! It's just I've been trying to master Japan in multiplayer, but with having very few resources and a fairly weak industry I'm finding it difficult to do well with them. Right now I use three templates 1. Being a marines 2. Just normal divisions I use for land battles and 3. Divisions used for port defense.Electronic Mechanic Engineering. Basic Machine Tools. Construction 1. Passive Sonar. Our first focus will be "Purge the Kodoha Faction". Start your initial construction by building 2 civilian factories in each of your 80% Infrastructure states. In Kyushu you can only build 1, so add a 3rd factory to Tokai.2. Reliability must not be below 70%-80% and should not exceed 100%. You should make the reliability as close to 100% as possible if the tank design is too expensive like at least 30 IC, so the tank divisions will not suffer slower reorganization and attrition & combat losses by reliability penalty. A lot of majors start with an 18w infantry division and minors start with a 12w infantry division, and I mostly just end up tacking support companies onto them until they looks …The whole point of division design is to make a division that is stronger than the sum of battalions, So of course marines should have arty in them. The most common designs are 14-4 and 11-6. But if you can afford them, heavy-amtracks>>marines. Alright, will do that, thanks. There are many other ways to reduce the terrain penalties from ...Amphibious tank 1's are equal to light tank 2's. Amphibious 2's are equal to medium 1's. A good template would be your average 40 width tank division execpt naval-tanks + mechanized instead of regular tanks and motorized. Maby add in a few motorized arty for good measure.In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.Best divisions? this honestly depends on what you want - which theater/terrain you will mainly fight in, how big your industry is, how many men can you recruit before hitting service by requirement, and so on. the general consensus is 9/0 to hold the line (5/0 and 9/1 can work as well), and 13/8 to attack and encircle (make sure to replace some mediums w/ …These Are The BEST HOI4 Division Templates! - HOI4 Division Template ReviewMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord...Division Stats. Whether you're fighting a border skirmish in rural China or battling for every inch on the Eastern Front, land combat is a vital and inevitable part of Hearts Of Iron 4. As dozens and even hundreds of divisions clash over the fate of the world, having the right troops in the right place at the right time is essential for victory.Hearts of Iron 4 (HOI4) – Best Marine Templates October 10, 2023 GamingHybrid Guides Best Marine Division Templates in Hearts of Iron 4 When …- 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank …In this guide, you'll be shown what division templates are the most optimal. In addition, combat width, reliability and support companies are discussed in detail. The basics of creating a divisionArmored cars (or light tanks)+ MP. Bigger is better up to 50w ut change is only smnall over 20w. Hardiness is important for garrison. You will need about 2x less manpower and have 5x less loses for garrison than with cavalry. To original question, 20 width infantry with eng. support. with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division templates even better along with paratrooper ...Tank division: 6 mediums + 4 motorized + support for 20 width, if you go 40 width you can add self propelled art / anti air / anti tank but for the 20 is just not worth it; usually I switch to a 40 width template around 1941/42, I don't really need that any sooner. Motorized: 10 motorized + support, again double if you're going for 40 width.10/0s (Wall Divisions) are the perfect Blitzkrieg division as they hold the line and are cheap so you can build more tanks and aircraft. 14/4s (Perfect Infantry division) is the best Infantry template but is more expensive so you can’t really build tanks (if it comes to tanks or aircraft go air). This is the best template for Japan and the ...TheMelnTeam • 4 mo. ago. Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even more so if you also farm adaptability. It is much less impressive with other doctrines which don't refund some org and give you ridiculous damage from support companies. However, vs China just land on ...Hearts of Iron IV Best Marine and Paratrooper Division Templates 2018. I saw someone ask yesterday if special forces are even worth building yesterday and decided to make a template video showing how to build divisions that work for marines and paras while also pointing out why they are more powerful than ever after waking the tiger.Go into the division template designer, and click on 'Add infantry battalion'. You have the usual 'Leg infantry', etc. as an option, as well as the special battalions like Mountaineers. Hover over the special forces icon next to …- 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank …You can do the same with Marines as well. 3) If you are running short of tanks (it takes a while to ramp up Italian industry) , you can easily edit you 8/1/1 template and create a few 5/3/1 artillery divisions for some extra breakthrough and soft attack punch.Dec 23, 2022 · The latest version of this guide is now available at this link:https://youtu.be/99w-Zoc5Ee4 For 20 width you can do the classic 7/2 pattern, with 2 SPG/Artillery of some sort, and some ratio that adds to 7 between marines and tanks. You can probably go 4 marines, 3 tanks, and then 2 SPG. If you're going superior firepower doctrine though (which you should) you can drop the SPG's entirely and go 5/5 marines/tanks.2 Des 2021 ... The HOI4 meta has changed - here's everthing you need to know about combat width and the best division templates.Then, in your division template, swap out one tank for one TD. You ought to see 20-30 extra armor and piercing for the division, but at a total cost that’s much less than just using super tough tanks. This works because the equation for division piercing and armor is 0.4 x (highest unit) + 0.6 x (average of all units).Hearts of Iron 4 (HOI4) – Best Marine Templates October 10, 2023 GamingHybrid Guides Best Marine Division Templates in Hearts of Iron 4 When …This guide provides the context of the US military forces of divisions' participation and movement in three theaters: Europe, Mediterranean, and Pacific. This guide is meant to guide the players like me to manage each US division in its place historically. Each division has its significant role, history, and movement during World War II.Opt; aa, logi, art, Garrison; 5 infantry SC; eng. National Guard; 9 infantry SC; Recon, eng, art. Notes; 21w templates can be upgraded to 27w for late game. Heart army is meant to be scaled for occupation and coastal defense. Don't have nsb, can't attest to tank designer or flame units. Options are listed in my first pick order.You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Each division has a division template. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved.Around 1940, you will have access to more technologies and troops, allowing you to create larger and more effective Marine division templates. Here is a recommended template for this stage of the game: Marines 3×3. Artillery x4. Support Companies: Engineers, Artillery, Anti-Air, Signal, Flame Tank. This 26-width battalion includes three ...As for marine templates. 40-42 width marines are better than 20 width because 40-42w divs will break coastal guards faster and hold easier when they land because of their bigger stats. Marines are the breakthough infantry division of water and should be made accordingly. So I'll make a 15/4, they are expensive but incredibly strong.For Japan the best template you can build is 44 width marine division consisting of lots of Marines, arty (4+), and one tank or tank destroyer battalion (Heavy in 1941+ is best, light is fine till then) for hardness and armor piercing. Tank destroyers are cheaper to build than tanks but if you have tons of regular tanks, just use whatever you have.So you attack with tank divisions and defend with infantry divisions. Currently, 20 width pure infantry, with engineers (and maybe support AA and/or support artillery) is favored. The next update will alter the combat width mechanics, so the combat width aspect of division design will change. But expect the basics (marines for naval invasions ...I’ve been improving at HOI4 and noticing my templates are pretty bad. However when looking for templates most of them are for multiplayer or are outdated. Im looking for these templates, however any good tips or templates are appreciated All around template Offensive infantry Defensive infantry Motorized template Light tank templateMilitary high command. Bottom row on the right of your political advisors, you can pick three of them. Poland has an expert for infantry, and an expert for cavalry. Cavalry divisions count as both infantry and cavalry, so they benefit from both of those advisors. +20% attack and +25% defense. 7-2 infantry is pretty standard. 7 inf and 2 arty.The composition of each division is specified by its division template. Each ... As their name implies, amphibious tanks and Marines are best for the job ...Additional comment actions. I don't use special forces so I can't comment, but light tank support companies make divs insanely strong. If you're playing as a major and can afford it they will steam roll the AI. Make like a 30w div with 2 arty or add an extra aa, light tank recon support, flame tank support, support arty, engineer, and logistics ...The issue is that there are two types of damage in HoI - organization and Hitpoints. Hitpoint damage basically means that you receive direct equipment damage that needs to be replaced. The problem is that infantry battalions have 25 hitpoints (20 for elite units like marines) some other units like artillery have only 0.6 hitpoints.Yes, adding super heavy TDs to infantry divisions is "best". But the rational answer is to add support anti tank companies to your infantry templates. You'll see the piercing difference is marginal compared to dedicated AT battalions, and uses fewer at guns too. What you want is for your infantry to be able to hold long enough against tanks so ...If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.A good template 40 width is 14 infantry, 4 line artillery with support artillery, engineers, recon, signal, and logistics. They have enough soft attack to break 20 width infantry and enough org to fight a long battle. They will push the enemy back slowly, at the speed of infantry walking. For a space marine tank you mainly just want armor. The breakthrough from a single tank battalion is pretty meh no matter how you boost it. Being pierce-proof cuts your damage by 50% and increases your damage by 1.4x and is crazy OP. I'd recommend ditching the sloped armor, going with straight riveted armor.You want to be working around the combat width as if you were playing vanilla hoi4, I have tried to mess around with division templates in MD myself and found that having 12/18/27 width divisions are good for defending, any anytime you're thinking of choosing between militia/infantry/marine infantry, always go marine, for the cost of 10 C&C equipment, they get more organisation than regular ... Coastal Division (I have 40 to defend all the ports): 6 inf + support art + eng Infantry division: 8 inf + 1 art + 1 AT + Support (art, eng, hos, recon) exactly like someone else proposed above, I agree here Mountaineer: 9 mnt + 3 art + Support (recon, at, aa, eng, hos) -> Just check wikipedia, Italian mountaineer divisions had like 17k manpowerImo space marines work better defensively using a TD than offensively using a tank. So that would change a 9-1 to an 8-1-1, with eng, maybe supp arty, supp AA. This creates a div with decent org, good hp and defense, good armor and piercing, and decent attack for a defending div. In SP it ought to be piercing enemies consistently, and only ...Arty gets a -40% penalty. Engineers give a +25% modifier to the whole division. Battalion penalties are averaged. My marine template would have a total amphibious bonus of: (650% + 2-40% + -80%) / 9 + 0.25 = 40% A marine only division would have a …15 21-Width Infantry: Good All Rounders The standard, go-to template; this division is relatively low-cost, reliable, and performs well in most terrains, especially forest, and jungle. It works...For support companies you can keep AA, add recon, engineer, signal, and artillery. They do better in offense than 20 widths because of the way the math in the game works. You can also build 40 combat tank divisions. 15 tanks with 5 motorized is the standard but you can change that with spaa and spart and td.Arty gets a -40% penalty. Engineers give a +25% modifier to the whole division. Battalion penalties are averaged. My marine template would have a total amphibious bonus of: (650% + 2-40% + -80%) / 9 + 0.25 = 40% A marine only division would have a …The composition of each division is specified by its division template. Each ... As their name implies, amphibious tanks and Marines are best for the job ...The forced usage of 10/20/40 width divisions is obsolete since they changed it with the nsb/Barbarossa patch. Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e.g. 8/2s ...The best admiral stat is attack (+5% dmg), as this attack bonus will apply when convoy raiding, whereas defense (-5% damage taken) only applies when your ships get attacked. Therefore, instilled aggression is typically the best choice. The Spirit of the Navy is quite varied; all of them can be good, depending on circumstance.May 12, 2020 · US Marine Division Template. I've searched a bit on this a lot but a lot of what I find seems to be a bit out of date. I'm playing as US and in early 1940 I'm looking to decide on my Marine template. I'd also imagine who you are playing as could affect this. RVS_70 • 7 mo. ago. add motorize until your org is above 30 at the least and add more tanks. if you need more tanks you can delete some divisions you dont need alot to blitz the french. ninjad912 • 7 mo. ago. A good one I’ve seen is 11 medium tanks 10 motorized this gives you a good width of 42 and more than the 30 org people like to ...20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable.heres some brand new hoi4 templates for the new by blood alone dlc for hearts of iron 4. with these templates you will win any hoi4 by blood alone battle you...You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Each division has a division template. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved.I know this is very late but here is a very unconventional template that I use pretty much everywhere as every nation. It looks shit but is secretly busted. Division: 5 light tank, 2 motorized, 2 light self-propelled gun. support anti-air, support artillery, maintenance, logistics. Light tank: Close support gun, 3-man turret, basic radio, extra ...Hearts of Iron IV Best Marine and Paratrooper Division Templates 2018. I saw someone ask yesterday if special forces are even worth building yesterday and decided to make a template video showing how to build divisions that work for marines and paras while also pointing out why they are more powerful than ever after waking the tiger.Additional comment actions. I don't use special forces so I can't comment, but light tank support companies make divs insanely strong. If you're playing as a major and can afford it they will steam roll the AI. Make like a 30w div with 2 arty or add an extra aa, light tank recon support, flame tank support, support arty, engineer, and logistics ...I thought it was because of their mad bonuses on river crosses, marshes and amphibious assaults. Yes you can 7 marines 2 art. It's actually a pretty basic solid division template. 2. [deleted] • 6 yr. ago. yes but the main reason is their organization, and they are slightly better than basic infantry in damage their weakness is their HP ...Todays hoi4 video is covering the hearts of iron 4 division design tutorial for hoi4. this shows every template you need as germany for multiplayer or single...You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.Punch through the enemy sea wall. Use mech marine template below as your defensive support, much like mech divisions support tank divisions. 9/1 Mech marines/Amphib tanks. Good all-purpose marine division that can fight well on land as well as do amphibious landings. The biggest thing to consider is your limited special forces capacity, so ... Those combat widths are for all terrain types. There are different combat widths for different terrains, it all depends where you are playing. Oh so those are the best to have without having different division types for every terrain. I've been doing well with 15 width divisions.Division templates for no step back. Now they have released the width numbers for terrain any non try hards who are keeping it for their multiplayer victory royale, willing to share some ideas they have for templates, my brain is not big enough for the numbers. Showing 1 - 15 of 15 comments. mk11 Nov 17, 2021 @ 11:28am.I'll copy the text from a previous comment on general division template design below. Just for starters, basic infantry templates you start with are really bad on offense. 20 width with engineers is ideal for defense with limited resources. 14-4 infantry-artillery is good for offense when you have the resources to supply them. 14-4s should have support recon, …14/4, 7/2, 9/3 good inf templates tanks either 30 or 42 with keep org over 30. Sweaty_Slide • 13 hr. ago. If is single player, then 10 width Infantry for Garry, one horse for suppressing resistance, 20 width infantry with engineer as frontline holding troops and 3 infantry 3 arty for attacking, tanks u can have to fun with just make sure is ...1,897 ratings Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost A collection of all division templates and tank & aircraft designs for any minor and major nation. This guide is singleplayer oriented and for causal non-cheesy gameplay. 24 26 113 6 5 7 5 8 6 6 3 4 2 2 2 Award Favorite ShareYou'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.Infantry division: 10 inf + support, double them for 40 width but that's probably not worth it since they just need to hold the line. Tank division: 6 mediums + 4 motorized + support for 20 width, if you go 40 width you can add self propelled art / anti air / anti tank but for the 20 is just not worth it; usually I switch to a 40 width template ...Of course. The whole point of division design is to make a division that is stronger than the sum of battalions, So of course marines should have arty in them. The most common …21 Comments Contents With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. Luckily, I'm here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them.The forced usage of 10/20/40 width divisions is obsolete since they changed it with the nsb/Barbarossa patch. Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e.g. 8/2s ...

Romania also gets fighter 2s in most vanilla balance mods and supplies the majority of the Axis fuel. Marines are the most important division you contribute to the Axis early game. 14-4s or 11-6s. Engineers, support artillery,and logistics are mandatory. Rocket artillery, recon, and support AA are situational. After your fighter 2 rush research .... Penningtons pant suits

best marine division template hoi4

May 30, 2019 · hoi4 japan template guide is going to cover the best hoi4 templates for japan in hoi4. this hoi4 japan mtg templates video is going to show some of the best ... What are the best or the most common division templates? (2020) Probably one of the most asked questions in the entire game. As far as I can tell, the most common divisions are: - 20 width 7/2 divisions - 20 width 6/2/1 divisions with a light tank - 40 width 14/4 divisions - 40 width 13/4/2 divisions with...The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience.20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable.1. Sprint_ca • 3 yr. ago. German, non-German tank divisions are usually 12-15 tanks and corresponding 8-5 motorized / mechanized to make it a round 40 width. If you really want to spice up your life you can use Heavy SPG template with 6 Heavy SPG and 5 tanks and 6 infantry again 40 width. If you do not have any Air make sure to substitute a ...The forced usage of 10/20/40 width divisions is obsolete since they changed it with the nsb/Barbarossa patch. Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e.g. 8/2s ...People were asking me how it is that I made my Space marine units so I wanted to show and explain just how broken and powerful these things can be. Support m...Dec 2, 2021 · Hearts of Iron 4’s smallest independent combat unit for land warfare is the division, however the game offers a template designer that lets you choose what battalions it comprises. This will ... Medium tank not really worth considering in space marine setup IMO. Speed is pointless, the armor spike isn't as good as heavy, more expensive than lights and also eat tungsten. Armor is all or nothing so template using 1x heavy TD for cheap armor spike is going to provide not much value against the AI if the AI's divisions can pierce.If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.5 hari yang lalu ... ... division template types. 3 +0. The Space Marines can trace their origins back to the 24 Jan 2020 Best Marine Division Template Hoi4 Hoi4 ...Thanks for all the input people! It's just I've been trying to master Japan in multiplayer, but with having very few resources and a fairly weak industry I'm finding it difficult to do well with them. Right now I use three templates 1. Being a marines 2. Just normal divisions I use for land battles and 3. Divisions used for port defense.Yes, adding super heavy TDs to infantry divisions is "best". But the rational answer is to add support anti tank companies to your infantry templates. You'll see the piercing difference is marginal compared to dedicated AT battalions, and uses fewer at guns too. What you want is for your infantry to be able to hold long enough against tanks so ...US Marine Division Template. I've searched a bit on this a lot but a lot of what I find seems to be a bit out of date. I'm playing as US and in early 1940 I'm looking to decide on my Marine template. I'd also imagine who you are playing as could affect this.If you go for Mobile Warfare, get Mobile Infantry, Blitzkrieg is garbage by comparison. Choice two. Combat width. Width 10 for maximum support battalion usage (not recommended late-game because of added laggyness). Width 20 for moderation. Width 40 for very efficient division template designs. (Personally I am a huge fan of the 40's) If …No point in 20W. Your marines are attackers, so you want to go 40W. As gaoruosong points out, the 40W will be more effective attacking across rivers or naval invading. On top of that, a single 40W is more efficient in terms of supply, because you only need one set of support companies. Aragorn9001 • 3 yr. ago.The best admiral stat is attack (+5% dmg), as this attack bonus will apply when convoy raiding, whereas defense (-5% damage taken) only applies when your ships get attacked. Therefore, instilled aggression is typically the best choice. The Spirit of the Navy is quite varied; all of them can be good, depending on circumstance..

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