Hoi4 medium tank template - ConcentrateOwn8790 • 2 yr. ago. Recently i liked to use current one: 7 medium, 7 motorized for france mech for barb and 1 medium tank destroyer. Support artillery, flame tank, armor recon, logistics and engineer. I build tanks with lots of soft attack, and have TD helps to pierce almost everything if enemy isnt armor buffed heavies.

 
Jan 21, 2022 · The best division templates & tank designs for the new DLC No Step back. HOI4 NSB 2022HOI4 - Top 3 Best Division Templates & Tanks Designs for Attack (hoi4 ... . Airbnb fort lauderdale near airport

Specialise your medium tanks for max breakthrough and soft attack, tank destroyers for max hard attack and armour. Drop the support artillery for logistics. You already have more than enough soft attack to punch through anything not made of steel. The problem your tanks will encounter at that point is supply. Special Features. Self Sealing Fuel Tanks, Radio Navigation II, Air-Ground Radar II, Bomb Sights I, 2 Armor Plates. Keep in mind that these designs can still be modified to suit your individual needs, like …In this video I will show you my best tank designs and templates for Hearts of Iron IV version 1.12.12. I will also discuss what type of tank I would use for multiplayer. …Light tanks can mount howitzers when you use superfixed turrets, so whatever it is, medium, Heavy or light division, i put at least 2 light artillery in them with min. 30 org total. Light artillery is more efficient in terms of production cost/soft attack provided i believe. No proof, just my gut. My all tank temps are faster than 8, most over 9.1941 tech, single 5 med 5 mot 5 support division costs 4618 IC. It costs 540 IC to upgrade 7/2 to 6/2/1 and it pretty much doubles their fighting strength due to how armor/piercing works. So building 4 good tank divisions would cost as much as upgrading 34 infantry divisions. (It's actually even more awkward due to the way resources and ... #tutorial #guide #hoi4 Super basic Medium Tank Template & design. Make sure not to use MP that was a mistakeTank Template HOI4 (Hearts Of Iron 4)Socials: Twi...This is the most optimized template as of now. About 10 medium tanks 4 medium spg and the rest motorized, think about adding some spaa in stead of a tank if you are in mp, but otherwise the piercing is enough. Build 20 width 6MT4MOT for invading france and UK and upgrade them to 40 width for USSR nad U.S. Mar 11, 2022 · The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ... - 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank divisions: - 20 width 6/4 division with medium tanks and motorized - 40 width 15/5 division with medium and motorized. What other common or good division templates you know in 2020?Lots of good posts about medium tanks. You can create 7-2 exploitation divisions using two light tanks, two light SPGs, and three motorized. For minors, 4 heavy tanks and 6 cavalry. Research and resource efficient. No rubber, some oil, and saves the tungsten for artillery. Segues to mechanized once you conquer enough.hoi4 best division templates & Tank Designs for HOI4 2022 (no step back) GeneralisimoAR. Jan 21, 2022. Jump to latest Follow Reply. I post the templates used …- 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank divisions: - 20 width 6/4 division with medium tanks and motorized - 40 width 15/5 division with medium and motorized. What other common or good division templates you know in …All tank battalions no matter what type would then have 2 width, use equipment amounts depending on their tank size, f.e. medium tanks 50 equipment, the light tanks 60 tanks, the heavies 40 tanks. etc No more mess with different battalion widths and no more mess with different amounts of equipment due to roles.R5: A tank design I made in a Germany game in 1940. My division template is 13/7, with support artillery, engineers, and a signal company. 95. angusthermopylae • 10 mo. ago. nice and cost-efficient. extra fuel tanks instead of either the MG or the smoke is the one big change I'd recommend. 22.If you have air superiority enemy units will have reduced movement speed. Easy to encircle! While air superiority is useful for all frontine, the tank speed benefits only some of your divisions. Edit: I usually keep medium armor 1 at speed 8.5km/h, then medium 2 around 10km/h and medium 3 at 12km/h to ultimately match motorized speed.Build 10 armies of 20 width infantry divisions with the engineer company support. These 10 armies can cover and defend all of your borders. 2 for Finland. 6 for the front against the Axis. 2 for the two open fronts against the ♥♥♥♥. For my tank template, I usually make a light one and a heavy one.Any tips would be helpful. Just make a dirt cheap medium flame tank. Reliability and hardness doesnt matter much. Speed should be the same with the template that use them. Medium basic flame tank, and get as much armour in the recon tank since they got nerfed. I don't think that the speed of the support companies impacts that of the division ...Light tanks can mount howitzers when you use superfixed turrets, so whatever it is, medium, Heavy or light division, i put at least 2 light artillery in them with min. 30 org total. Light artillery is more efficient in terms of production cost/soft attack provided i believe. No proof, just my gut. My all tank temps are faster than 8, most over 9.Tank division design follows a lot of what infantry division design looks like, 7/2 or 14/4. Some people will suggest 15/5, which would be 15 tank battalions with 5 motorized battalions. The lack of artillery means it works best with superior firepower to get that +20% frontline soft attack.20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or tanks? 13Tank/7motorised with engineer's logistics maintenance light armoured recon and radios. Superior firepower doctrine.Don't do heavy tanks. Go primarily for light tanks and after you get a sizable surplus of light tanks. Use medium tanks. Once you get a sizable surplus of those. Then go for heavy tanks. Typically you want a division template that give a mix of tanks and motorized infantry where you get a combat width of 20 or any multiple of 80. Just …So after laying out the foundation, now a decent light tank template; 1-) around 4-5 light tanks, minimum 11-12, speed, even in the cost of reliability, armor and breakthrough. I prefer to do first anti-tank research and put high velocity guns which give them a lot of piercing while not losing a lot of soft attack. Here is the best defense division template that you can use for a major power, such as France, at the start of the war: 4×3 Infantry. 2 Artillery + 1 Anti-Air Artillery + 1 Anti-Tank Artillery. 1 Medium Tank. Support: …For example, replacing the two light tank battalions in the default "Armored-Division" template with medium tanks, and the two cavalry with mechanized, changes the hardness from 35% to 70%. Divisions with high hardness will suffer few hits in combat from divisions with low hard attack values – such as infantry with 1936 equipment and no anti ...You can absolutely have 30-40 fully equipped, 40 width, medium tank divs based on your access to tungsten and factory count. As Germany, no way are they expensive. After you beat France you should aim to have about 150 factories on medium tank 3s by 1941 (might need to conquer portugal for the tungsten if they won't go free trade).Infantry Piercing is 3, Artillery Piercing is 5, AA Piercing is 33, AT Piercing is 75. If you can beat those stats’ value with armor then those types of equipment won’t be capable of piercing your divisions. So a light tank with 15 armor can beat infantry and artillery, a medium tank with 35 armor can beat AA in addition, and a medium or ...Mountaineer Template. jakelovesyuna. Jul 4, 2017. Jump to latest Follow Reply. Hi all, I am really looking for advice regarding a template for Defensive Mountaineers. I currently have: 6 Mountaineers 1 Support Artillery 1 Support Engineers. I am going to use them to defend fortified mountains. Ideally I need to use as...Hearts of Iron 4 division templates. Hearts of Iron 4’s smallest independent combat unit for land warfare is the division, however the game offers a template designer that lets you choose what ...It largely depends on your tank designs. In addition, make sure you blacklist shitty tanks in the division template itself by clicking equipment when viewing the template. Scroll to medium tanks and uncheck bad modern tank designs. The template stats assume all the tanks in the template will be the first tank type in the list.1x Heavy Flame Tank. I don't think this HAS to be a Heavy Tank, but it can be cheaper for Canada to produce so I used it in this example. What the takeaway here is: Use what you've got available, light, medium, or heavy - the Flame Tank is what you're looking for. You'll need Engineering II for the flame thrower mount and any tank chassis.Yeah. With HT and SHT it's possible with proper tank divisions to get so much armor that you can't realistically pierce them with light tanks, medium tanks, or towed AT. Opponent MUST use CAS or HTD to pierce. 15/5 heavy tank 3's can have 117 armor even with 5 support battalions.Attrition losses are most significant under 50%, and from 60-80% the difference is marginal. At 17IC/tank, you won't have enough to do anything. 100% reliability is overkill. You're spending 2.2IC on stats that won't help you win. Don't have your tanks sit unsupplied in marshes for weeks and you'll be fine with 60-80%.The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated for AAT!) By Vezachs Click here for the Navy Guide! Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you'll be shown what division templates are best, supported by actual calculations.4 or 2 light tank destroyers 4 or 2 light SPGS this division will have 40 combat width 8km/hr 232 health 28 org 262 soft attack 133 hard attack 248 defense 412 Breakthrough 46% hardness and will cost. 17900 manpower 8510 production 850 infantry equipment 115 support 430 motorized 240 light tanks 400 medium tanks-----Heavy tank division pros and ...Aug 19, 2023 · For example, replacing the two light tank battalions in the default "Armored-Division" template with medium tanks, and the two cavalry with mechanized, changes the hardness from 35% to 70%. Divisions with high hardness will suffer few hits in combat from divisions with low hard attack values – such as infantry with 1936 equipment and no anti ... Gamer18 Jan 26, 2022 @ 3:33pm. Best tank division template for Germany. I start the war (Poland, Netherlands, Belgium, and France) with 20w 5 LT, 1 MT, 4 MOT, and Original support companies. Then change them to 40w with 6 LT, 5 MT, 6 MOT, 2 MART, with engineer, field hospital, support artillery, and Motorized recon for invading the USSR …Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost. A collection of all division templates and tank & aircraft …Taureor. 1M views 5 years ago. today's hoi4 tutorial im going over how to make tank divisions templates, im covering everything you need to know in this hearts of iron 4 tutorial or hoi4 g...Best teh_treecat • 2 yr. ago Early game I go 20 (ish) wide. Something like 5 medium tanks, 4 motorized, 1 artillery. For support companies: engineers (movement bonuses + river and fort attack), logistics, mechanic, signal (faster reinforce into battles), and recon (movement bonuses + battle bonuses).Cloak71 • 1 yr. ago. 9/6 for 30 width lose the least amount of ic compared to other combat widths you are likely to use. If you expect to be fighting in a lot of none plains terrains then drop them down to 28 width and give them some flame tanks (you don't need flame tanks if you are only fighting in plains/desert).There are too few motorized, you should always aim to always have 30-40 org on your tank templates. Also, go for bigger divisions (40, 42 or 45 width) when on offense due to focusing and attack to defense ratios. Thank you. I am gonna improve the tank template when I play hoi4. Tank division design follows a lot of what infantry division design looks like, 7/2 or 14/4. Some people will suggest 15/5, which would be 15 tank battalions with 5 motorized …Mountaineer Template. jakelovesyuna. Jul 4, 2017. Jump to latest Follow Reply. Hi all, I am really looking for advice regarding a template for Defensive Mountaineers. I currently have: 6 Mountaineers 1 Support Artillery 1 Support Engineers. I am going to use them to defend fortified mountains. Ideally I need to use as...Whoever suggested medium tanks for France is trolling. Use light tanks and you can try to get the whole of Western Europe by mid 1940. Work towards a medium tank, you'll need them for USSR, but it's going to take an unnecessary amount of time to get mediums out in time for France. Also you need to watch some tutorials.On a serious note, I would add more motorized or subtract some tanks to get better org. 1. delta_xyz- • 8 mo. ago. 18w templates are good since they’re fast to make and fit into marsh well as well as having good org. Get logistics company Switch arty company for recce Done for.If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.Updated June 27, 2022 4 Comments Contents The No Steps Back DLC completely overhauled the tank meta in Hearts of Iron IV with the introduction of the tank designer. Tanks of each type can now be designed with up to 9 modules, allowing a huge level of customization but making it difficult to determine the new meta.Light tanks in a dedicated template outside of early wars like SCW and China are rather weak. I suppose you can build light tanks with mechanized and a bit of artillery to create fast movig high soft attack Divisions. Lights cost 10 ic/unit for the 1941 model. A lt brigade contains 60 tanks, or 600 ic.You can add motorised artillery, rocket mot. or mec. art. But modern tanks alone usually do the job very well. 20 or 40 withd, as usual. Classic tank support : engineers/maintenance, and choose between artillery (for more punch) / radio (if you lack reinf.rate) / reco / AA (if you lack air sup.) / logistic (if you go brrrrrr in Siberia). 3.Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile). In the east there are tonnes of scenarios that this will happen. Anti Tank are cheap and add extra piercing and hard attack to your armoured divisions. Primary role for tanks are breakthroughs and encirclments however the enemy will counter attack and given it's a mobile breakthrough the counter attack will be tanks.Best Defensive Template? Simon_9732495. Apr 18, 2020. Jump to latest Follow Reply. Following Scenario: - Defense against aggresive AI (let's say Germany) - You are a major power with decent industry - The enemy has no high sophisticated Tanks and is mostly attacking with a lot of infantry so AT is not needed - Real Infantry...Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile).In this video I will show you my best tank designs and templates for Hearts of Iron IV version 1.12.12. I will also discuss what type of tank I would use for...try to have 1-2 more motorized than tanks, this is because you need org above 30. redesign your tanks to have at least 8 speed (at least 12 in late game) combat width is on you, 26 is fine. I personally would go for 32. improve reliability, 72 is not so good. if you play MP upgrade armor, piercing and hard attack, otherwise you’ll get shredded. This is the most optimized template as of now. About 10 medium tanks 4 medium spg and the rest motorized, think about adding some spaa in stead of a tank if you are in mp, but otherwise the piercing is enough. Build 20 width 6MT4MOT for invading france and UK and upgrade them to 40 width for USSR nad U.S.Any tips would be helpful. Just make a dirt cheap medium flame tank. Reliability and hardness doesnt matter much. Speed should be the same with the template that use them. Medium basic flame tank, and get as much armour in the recon tank since they got nerfed. I don't think that the speed of the support companies impacts that of the division ...1. Temporary-Baker8124 • 35 min. ago. 53% is.. bad.. you will lose your tanks from attrition and will break down in battles with other tanks. make it at LEAST 80-90%. It's important …Meta still seems to hold true for 40 width not 20s anymore. 40 width tank med tank 10/10 motorised maintance support. Try to keep 75% reliability max armour and soft and hard attack with speed 40 width 14/4 infantry Support for both: logistics, arty and engineers, free to pick the last situation dependant. Its pretty expensive, but when you have the supply and the industry, it can destroy almost everything your opponent can throw at it: 4 Medium tanks, 4 mechanized infantry, 2 …Feb 27, 2022 · my personal favorite tank template and the original one of the 2 this template consist of 2 types of tank : the breakthrough medium tank and hard attack tank destroyer they both come to supplement each other's weaknesses and add their strengths. the medium tank has a lot of breakthrough and some soft attack but bad hard attack. the tank destroyer has a lot of hard attack and some soft attack ... Most of the time your tanks will be focusing on infantry lines to be getting their breakthrough. This tank that I built melts AI infantry, but honestly most tanks you make will do that. Tank design (roughly from memory): medium tank chase. 3 man turret for breakthrough. medium howitzer (i believe) 32 Soft attack 20 Hard attack.Gamer18 Jan 26, 2022 @ 3:33pm. Best tank division template for Germany. I start the war (Poland, Netherlands, Belgium, and France) with 20w 5 LT, 1 MT, 4 MOT, and Original support companies. Then change them to 40w with 6 LT, 5 MT, 6 MOT, 2 MART, with engineer, field hospital, support artillery, and Motorized recon for invading the USSR …You can absolutely have 30-40 fully equipped, 40 width, medium tank divs based on your access to tungsten and factory count. As Germany, no way are they expensive. After you beat France you should aim to have about 150 factories on medium tank 3s by 1941 (might need to conquer portugal for the tungsten if they won't go free trade).If you have air superiority enemy units will have reduced movement speed. Easy to encircle! While air superiority is useful for all frontine, the tank speed benefits only some of your divisions. Edit: I usually keep medium armor 1 at speed 8.5km/h, then medium 2 around 10km/h and medium 3 at 12km/h to ultimately match motorized speed.Defensive 18w: 9 infantry. Attacking 44w: 16/4 infantry/arty. Space marines 44w: 15/4/1 infantry/arty/brick tank. Support (if you can afford it): engineers, arty, AA, logistics, medium flame tank. In that order. Remember that it is always better to use tanks to attack than infantry based battalions. Melfiodas • 7 mo. ago.The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ...There are too few motorized, you should always aim to always have 30-40 org on your tank templates. Also, go for bigger divisions (40, 42 or 45 width) when on offense due to focusing and attack to defense ratios. Thank you. I am gonna improve the tank template when I play hoi4. So after laying out the foundation, now a decent light tank template; 1-) around 4-5 light tanks, minimum 11-12, speed, even in the cost of reliability, armor and breakthrough. I prefer to do first anti-tank research and put high velocity guns which give them a lot of piercing while not losing a lot of soft attack.Click here for the Navy Guide! Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are best, supported by actual calculations. In addition, combat width, reliability and support companies are discussed in detail.Thoughs on this tank template? more org, your org is under 30, most people aim for 30 min to 45 max org so that your tanks can stay in the fight longer. Light tank recon, unless you are stacking that light tank for max breakthrough, its a bit redundant on a medium tank division. Engineers are more of a defensive support company.Gamer18 Jan 26, 2022 @ 3:33pm. Best tank division template for Germany. I start the war (Poland, Netherlands, Belgium, and France) with 20w 5 LT, 1 MT, 4 MOT, and Original support companies. Then change them to 40w with 6 LT, 5 MT, 6 MOT, 2 MART, with engineer, field hospital, support artillery, and Motorized recon for invading the USSR and the ...This is the most optimized template as of now. About 10 medium tanks 4 medium spg and the rest motorized, think about adding some spaa in stead of a tank if you are in mp, but otherwise the piercing is enough. Build 20 width 6MT4MOT for invading france and UK and upgrade them to 40 width for USSR nad U.S.First off, let's look at 1940 tech. Here we have the heavy and medium templates I used: medium tank template. You need the high velocity gun on medium tanks to pierce heavy tanks. heavy tank template. Heavy tanks can use medium 3 man turrets, which are almost half the cost and are only slightly worse. I've done that here.Vindicator's 5-2-2 light tank template is probably the most cost effective 20W. If you aren't going to make lspg 5-5, 6-4, or 7-3 ratios work ok. Mediums and heavies are better used in a 40W config for stat concentration. Light tanks and mechanized, bro.9 siegheil13 • 5 yr. ago 12/13 medium tanks with 7/8 motorized. You need at least 30 org. If you don't have air superiority SPAA is a must (replace 1 medium for 2 SPAA). If you're facing heavy tanks you'll need 1 or 2 TD instead of medium tanks.7 Med 6 mot/mech 2td | Light tank recon, medium flame tank, anti air, Engineers, artilleryBad at combat but their job isn't to win fights. Supports, only pick the ones you need. Be very careful on your tanks as supports leech your armor stat. General land combat strategy for any nation is as follows: - line holders sit on your line and hold. Don't attack, occassionaly take fee tiles when available. Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile).- 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank divisions: - 20 width 6/4 division with medium tanks and motorized - 40 width 15/5 division with medium and motorized. What other common or good division templates you know in …You can absolutely have 30-40 fully equipped, 40 width, medium tank divs based on your access to tungsten and factory count. As Germany, no way are they expensive. After you beat France you should aim to have about 150 factories on medium tank 3s by 1941 (might need to conquer portugal for the tungsten if they won't go free trade).Jan 9, 2022 · Click here for the Navy Guide! Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are best, supported by actual calculations. In addition, combat width, reliability and support companies are discussed in detail. Light tank: Close support gun, 3-man turret, basic radio, extra machine guns (3 of), bogie suspension, riveted armor, gas engine, 14 engine, 0 armor. Light spg: Medium howitzer, light fixed superstructure, extra machine guns (4 of), same stuff as the above. The point of the template and designs are to cram in as much soft attack as possible ...4 or 2 light tank destroyers 4 or 2 light SPGS this division will have 40 combat width 8km/hr 232 health 28 org 262 soft attack 133 hard attack 248 defense 412 Breakthrough 46% hardness and will cost. 17900 manpower 8510 production 850 infantry equipment 115 support 430 motorized 240 light tanks 400 medium tanks-----Heavy tank division pros and ...Light tank: Close support gun, 3-man turret, basic radio, extra machine guns (3 of), bogie suspension, riveted armor, gas engine, 14 engine, 0 armor. Light spg: Medium howitzer, light fixed superstructure, extra machine guns (4 of), same stuff as the above. The point of the template and designs are to cram in as much soft attack as possible ...10. Mech Drivers. Beasts of the East. Speaking of Armor, if the previous build doesn’t have enough of it for you, then this combination of tank and mechanized can satisfy that desire. The template above boasts not only 40.2 armor but 6.8-speed thanks to its mix of heavy and medium tanks and mechanized.Put a whole 120 on the german border exclusively, the rest against Hungary and Romania. For tank divisions I would use 9 MED 6 MOT medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. For this purpose you should unlock Rokossovsky as an advisor by going "Positive Heroism".Proof and Tank Templates: Heavies are Still Better than Mediums. Heavy divisions can be made to have flat out better stats than mediums for the same cost. First off, let's look at 1940 tech. Here we have the heavy and medium templates I used: medium tank template. You need the high velocity gun on medium tanks to pierce heavy tanks.Use riveted armor, Christie/Bogie suspension, medium howitzer, and replace wet ammo storage with more extra machine guns. Template design also needs some work. Replace motorize recon with maintenance, and use 9 medium tank battalions and 6 motorized infantry. NewFirefighter6473 • 1 min. ago.

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hoi4 medium tank template

A light tank battalion basically provides some breakthrough and a little attack. A medium tank battalion provides armour on top of that, for those sweet x1.4 organisation damage done and x0.5 organisastion damage taken (though not against tanks or AT stuff). Tank destroyers or SP AA or Art. are other options in either case.Sadly I'm finding it basically impossible to design historical Tanks due to the way they are representing Speed in the Tank Designer. HoI4 DevDiary - Tank Designer Hello, and welcome back to another DevDiary about content coming in the 1.11 “Barbarossa” patch and its accompanying DLC.Medium is the best workhorse tank. 6 Med/4 Mot is a great template for Germany, though adding Med. SP-ART is arguably better (but, for Germany, might involve using a research treaty bonus that you'd rather save for 1941 tanks). Light tanks are ultimately a dead end. I question whether having some slightly faster tank divisions is ultimately ...Sadly I'm finding it basically impossible to design historical Tanks due to the way they are representing Speed in the Tank Designer. HoI4 DevDiary - Tank Designer Hello, and welcome back to another DevDiary about content coming in the 1.11 “Barbarossa” patch and its accompanying DLC.hoi4 best division templates & Tank Designs for HOI4 2022 (no step back) GeneralisimoAR. Jan 21, 2022. Jump to latest Follow Reply. I post the templates used …Infantry Piercing is 3, Artillery Piercing is 5, AA Piercing is 33, AT Piercing is 75. If you can beat those stats’ value with armor then those types of equipment won’t be capable of piercing your divisions. So a light tank with 15 armor can beat infantry and artillery, a medium tank with 35 armor can beat AA in addition, and a medium or ...The best known tank division in multiplayer is a 15-5. The 15s are any kind of tank. The 5s are motorized or mechanized. You could also do 7-3s and 6-4s. The bigger number for both is any kind of tank, while the smaller is moto/mech. These smaller 20 width divisions work best with lights, while the 40 widths (15-5s) are better with mediums/heavies. Make sure not to use MP that was a mistakeTank Template HOI4 (Hearts Of Iron 4)Socials: Twi... #tutorial #guide #hoi4 Super basic Medium Tank Template & design.Support me on PATREON http://patreon.com/feedbackgamingSub to my MAIN YouTube: @DaveFeedBackGaming Sub to my FEEDBACKIRL on YouTube: @FeedbackIRL Sub t...9 medium tanks/4 medium SPGs/5 motorized as the mainstay armor division. 20 width pure infantry with shovels for port garrison and encirclement duty. 40 width pure infantry with engineers, supply, maintenance, and field hospital attachments (as research allows) as standard line infantry. single cav battalions for suppression.20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or tanks? 13Tank/7motorised with engineer's logistics maintenance light armoured recon and radios. Superior firepower doctrine.12 width, infantry + 1 medium tank template, to guard coastlines (support: arty, tank recon, logistics) 42 width mediums/mechanized + 2 motorized AA (support: engineers, AA, tank recon, logistics, signals) 30 width marines only (support: arty, AA, signals) 27 width mountaineers - same as 21 width infantry but with 2 arty + 1 AA, I may add field ...A light tank battalion basically provides some breakthrough and a little attack. A medium tank battalion provides armour on top of that, for those sweet x1.4 organisation damage done and x0.5 organisastion damage taken (though not against tanks or AT stuff). Tank destroyers or SP AA or Art. are other options in either case.If you want a good medium tank template in general, 15-5 medium-mot/mech with support recon, engineers, maintenance, logistics, and signal companies. Modify from there. If you don't have air superiority, up to 4 SPAA will be helpful for shooting down CAS and reducing air superiority penalty.Do medium tanks. Use a mix of medium tanks and tank destroyers with mot/mech. Default combat width is 42, but if you want to be super sweaty do 44/45 for africa then change it back to 42 after you're done with africa. 2x small cannon and radio for your modules. Support me on PATREON http://patreon.com/feedbackgamingSub to my MAIN YouTube: @DaveFeedBackGaming Sub to my FEEDBACKIRL on YouTube: @FeedbackIRL Sub t...Anyway, for what type of tank, I consider my resources: Light tanks only need oil and steel Medium tanks need tungsten as well Heavy tanks need chrome instead. So, for example, Turkey has lots of chrome and can get oil from Iraq and Iran. It is easy to field some heavy tanks; however, a lack of rubber makes it hard to motorize the supporting ....

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