Stellaris planet automation - Check automation scripts and potentially queue new construction every day, not just on the turn of the month. Alternatively, for better performance, let it be triggered by changes in the values it depends on. For my purposes it would suffice to add a run_planet_automation = yes script effect in planet scope.

 
Leaders are assigned to planets not sectors, and automation is planet specific not sector specific. With the 3.9.1 ‘Caelum’ update, what do Sectors do or are they meaningless? Thanks! Automation was already planet-specific before the update, sector automation just turned on automation on all planets in the sector.. Real cheaters xxx

set your planetary focus on your planet to Mining / Generator / Tech World etc and then click the little gear that says Automate. You should be setting your planet focus regardless of whether you are going to automate, it gives 25% more resources. Then you need to press f4 to bring up your Sector Automation settings and.#1 Zorlond Jan 7, 2022 @ 12:42am It does build according to the planet type you designate, but it tends to over-specialize. And it also tends to override itself if you ever dip low in a strategic resource, resulting in most planets suddenly making synthetic resource buildings all at the same time, leading to gross overabundance.Automation robotics has revolutionized the way businesses operate by streamlining processes and reducing costs. One of the key benefits of automation robotics is its ability to significantly increase efficiency in various business processes...2.9 is supposed to make planet automation far less suicidal (won't do upgrades unless it has to, won't make new buildings unless there's <3 jobs) so it'll be safer then, as-is I'd recommend it only if you have comfortably overkill strategic resource production. Zarohn Democratic Crusaders • 3 yr. ago. Seconded. Sometimes it works, sometimes it don't. Seems to work more when all resources are positive. R5 : I accidentally set up the wrong sector, and now I can't turn it off. Amusingly, I can't seem to enable it in any other sector either. The AI is moving my pops between planets destroying structures & my economy.#1 Dracon 3 hours ago Yeah I played a game just to test it out, automating every planet Its nice that it pulls from your normal empire stocks instead of having to set up recurring resource allocation and all that jazz. However, it absolutely DRAINS your …Sector settings are by far the default settings for all planets in the sector, but planetary settings override sector settings if present. Basically everything decided on planet level takes priority over the sector this planet is in. You can have a food sector but decide to automate a research planet inside it and it won't build farms, only labs.This is how I set up my Planetary Automation, and turned it on like this on every planet. Basically, all I want it to do is upgrade my buildings, and clear blockers when new techs for that are researched. Nothing else. Manager …The 'Upgrade buildings' feature of planetary automation seems to ignore the Gaia Seeders building. When an empire with the Idyllic Bloom civic has enough energy and exotic gases to spam Gaia Seeders, there comes a point where I'm settling 4-6 low habitability worlds at once, and I just want to leave it to planetary automation to handle …problems with ai automation: -They generalize instead of specialize, putting buildings that don’t fit the planet. It is better to make a planet only research and another only bureaucrats and not split it into two planets. -They place enforcers for no reason. -They have gene clinics everywhere, one of the worst jobs.With this release comes the pretty significant update to how Unity and Empire Sprawl works in Stellaris, so if you didn’t have a chance to check out the Open Beta don’t be too surprised if things seem a bit different! ... * Added Planetary Automation behavior for districts that grant Bio-Trophy jobs. * Added missing custom icon for ship ...The only planets that have rings are Saturn, Jupiter, Uranus and Neptune. Saturn has seven major rings with gaps and divisions between the rings; Jupiter has three faint rings; Uranus has 13 rings; and Neptune has six rings.What Automation is good at: Removing blockers ASAP. Providing jobs (any jobs) and housing and amenities as needed, as long as the planet has room to develop (it does prioritize somewhat oddly - building housing when a planet has room for more districts, because housing provides amenities - so may need supervision). Upgrading capitol buildings.Overview. This Mod Adds UI Overhaul Dynamic to the Stellaris Game. Previews are not always up to date. This is a dynamic resolution fork of UI Overhaul 1080p Plus that tries to support most popular high definition resolutions, and some more. The mod adapts elements and windows depending on your resolution, both by height and width.Sector, planets, and automation. Alright sorry if some of these have already been answered somewhere but I couldn't find anything up to date. I have a few questions about the new way automation works with sectors and planets: -What happens if I turn on automation of a planet but not of the sector, or vice-versa, or both? Planet Automation seems *much* better than Sector automation Not sure if anyone has thoroughly tested this, but I was messing around with it last night, after my empire hit the size where you stop caring about 90% of the planets and just want them to shut up and do their thingAug 5, 2022 · Planet Automation - Discussion Thread. Hello it is me, fellow Human Offe. This year we've made some significant updates on the Planet Automation system. Having lurked around a bit here on the forums I get the impression many players are still very hesitant to use it. The automation doesn't start to "work" until you commit resources into the Sector view - pooled resources. However, you will not like the results. I thought it didn't work at all, then figured out you must feed it resources to use, and - it doesn't use them well. Same with automated planet types once the colony is past 10 population.The automation doesn't start to "work" until you commit resources into the Sector view - pooled resources. However, you will not like the results. I thought it didn't work at all, then figured out you must feed it resources to use, and - it doesn't use them well. Same with automated planet types once the colony is past 10 population.It’s fairly important to specialize your worlds to the extent you can. No planet should produce everything it needs, but the empire as a whole should be producing enough to stay out of deficit empire-wide. Sometimes I run deficits in consumer goods and food, but I try and clear those up ASAP. Radon being is that despite how many alloys I ...Question about planet automation. Kerschey. May 23, 2021. Jump to latest Follow Reply. I have not played Stellaris in a long time. I'm curious how the planet automation works now, it looks like you can turn on automation per-planet. Do you still put groups of planets into sectors and automate those too?In the 3.9 “Caelum” update, Sector Automation has been completely removed, in favor of individual Planetary automation. Planetary Automation will now take resources directly from an Empire’s resources, and we have added the ability to forbid using specific resources. Just a reminder that Planetary Automation builds planets based off …Sector automation is garbage. Planet automation is mediocre, but playable if you really want to go full hands off after midgame. With the economy changes brought about in Dick, no matter how large your empire you really only need to manage 5-6 planets ever. So yes, the "insane micro" doesn't really exist, it just wasn't fixed the way you think ...May 14, 2022 · The planetary automation AI is not working at all. It does literally nothing. I click the button to activate the planetary automation, then I get an alert that there aren't enough ressources in the sector stockpile for whatever reason. Even if I put ressources into the sector stockpile, the planetary automation still does nothing. I tested this. Planets are pretty important. They house all your pops, generate most of your major resources, and can be your last line of defence against invaders. But how...The automation doesn't start to "work" until you commit resources into the Sector view - pooled resources. However, you will not like the results. I thought it didn't work at all, then figured out you must feed it resources to use, and - it doesn't use them well. Same with automated planet types once the colony is past 10 population.Job/pop upkeep dwarfs it. Further, this is still more efficient than automation is. This allows you to better handle economy changes, and gives you more room to move pops around when you conquer AI and need to completely rebuild their planets. then turn on Planetary Automation and never think about that planet again.This article has been verified for the current PC version (3.9) of the game. Planetary management involves district creation, building construction, and assigning a workforce for resource production to maintain peace and order, manage population growth, and set up garrisons for planetary defense. Planets are, without a doubt, a vital part of a ...The planet automation seems not to upgrade any buildings. Both on my capital and on one of my colonies there is a possibility to upgrade. I've set up the automation AI to only upgrade, have forces unemployment on the planet and have plenty resources assigned to the AI.It has changed a TON, but I am figuring this out with the help of tutorial, but sectors and planet automation still confuse the heck out of me. I have a bunch of questions and I can't find a current sector help page or anything, the ones I find are older and not applicable anymore. ... Thankfully stellaris moved away from the crusader kings 2 ...Microsoft Outlook for Desktop is a powerful tool that helps users manage their emails, contacts, calendars, and tasks. Outlook for Desktop offers a variety of automation features that can help users save time.A planet optimization and building guide by request! A quick guide explaining how to optimize a planet to get the most production out of it!If you enjoyed th...Sector/Colony automation not working Game Version 2.6.1 What version do you use? Steam What expansions do you have installed? All of the above Do you have mods enabled? No Please explain your issue is in as much detail as possible. I have a sector with one colony. I set a balanced sector automation and a "Generator" colony automation.My Better Planet Automation mod is now updated for 3.7, with many improvements in response to recent play experience as well! This mod not only develops each planet appropriately for its designation, but also balances resources production across your empire.Auto Planet Templates. DigitalJungle71. Mar 11, 2021. Jump to latest Follow Reply. I've played paradox games for a while but got into stellaris recently so sorry if its a bad idea. The player can create templates for specific specialized planets. For example a forge world template could be made to just be a ministry of...The only current exception to this is if the planet has high crime, in which case it tries to build more crime-fighting buildings. That information is in \Stellaris\common\colony_automation_exceptions. For example, here's what the game tries to do with a Mining World. automate_mining_planet = { available = { has_designation = col_mining owner ...- dont activate sector automation, sector automation is inferior (and overwrites planetary automation), but instead activate the planetary automation gear - keep the automation storage filled. At least +1 energy per month and half of ur mineral income, so the automation actually has the ressources to build and believes it can remove tile blockersAutomation robotics has revolutionized the way businesses operate by streamlining processes and reducing costs. One of the key benefits of automation robotics is its ability to significantly increase efficiency in various business processes...While in Stellaris today, I noticed that, although my sector was focused on a balance of materials, it didn't seem to be automating the construction according to the designation of the planet, or even removing buildings to add more that suited that designation. ... Note that when using both planet automation and sector automation …Each designation has an automation template and then uses the resource pool (which you allocate in the sector management tab/menu) to develop the planet to the given template. Now I could be wrong but I think the AI is a bit more adaptable when using automation now.I turned planet automation, and just planet automation, on for a dozen of my worlds. It now causes them to unassign all the enforces, causing crime to skyrocket. As well, I no matter what I try I can't disable the planet's automation. ... Stellaris. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides ReviewsThe mod uses events to change the existing planets after the game starts and does not add more planets to your game, aside from the 3 stated above and those three scales to galaxy size. For example, all Desert planets can become a Desert, Oasis, Dune, Coastal, Outback, Aquifer, or Salt World. Game Start Events; - If you start on Sol or Deneb ...Subscribe to downloadUltimate Automation 3.9. Subscribe. In 1 collection by RegiZero. No More Stellaris Mods 3.6. 32 items. Description. This will automate some of the more tedious and clicky actions while playing Stellaris. If you’d like to read your events or manage the more important and time critical things, turn on all them options!Here is what I found: - There are two types of automation. Colony automation, configured from the "Planet Summary" screen, and sector automation, configured from the "Planets and Sectors" screen. - Colony automation, when turned on, overrides sector automation. Improvements are chosen based on the world type (eg, "Mining World"). set your planetary focus on your planet to Mining / Generator / Tech World etc and then click the little gear that says Automate. You should be setting your planet focus regardless of whether you are going to automate, it gives 25% more resources. Then you need to press f4 to bring up your Sector Automation settings and.Planet Automation Crime module will now forbid enforcer jobs if you have 0 crime and allow enforcer jobs if you have more than 27 crime ; Added a Planet Automation setting which allows for construction even during resource deficits ; Changed how Planet Automation is presented in the Planet View to more clearly show that there are settings …Automated systems eliminate the need for human interference in order to complete a task. Several industries use automated systems to increase production and reduce costs. A common example is an ATM, which can process banking transactions wi...Planetary Automation works in Stellaris. Not only that but it can give you discounts when building new buildings or districts! It is a really awesome feature that you should use in your games!...It works pretty well. I don't have any large scale issues and they are generating resources and it works well. They would be better if I could ban it from building certain buildings. Like clerk jobs, gene clinics, mineral storage, holo theaters, and Luxury residence. They spam the fuck out of those in every planet.You'd be given a menu, planet, sector or empirewise, that you could use to set various conditions, when they are met, a planet will start building a particular structure. ai automation has always been suboptimal, but ever since they complicated the economy with alloys and such it's become literally unusable. How does it work? I want to understand how the script calculates when to build something, and what to build, and when to prioritize upgrading buildings vs building new ones or building districts. I'm asking this because I must have missed something crucial about auto managed colonies.Planetary Automation works in Stellaris. Not only that but it can give you discounts when building new buildings or districts! It is a really awesome feature that you should use in your games!...Planet Automation seems *much* better than Sector automation Not sure if anyone has thoroughly tested this, but I was messing around with it last night, after my empire hit the size where you stop caring about 90% of the planets and just want them to shut up and do their thingNew player here. I turned on "Planet Automation" on my home planet, and shortly thereafter a "Low Colony Automation Stockpile" warning icon appeared at the top of my screen. When I click that icon, the "Planets and Sectors" dialog appears, and I have no idea what I'm supposed to do to resolve that warning message. Thanks for any guidanceInstall the mod, and start the game. Whether starting a new game, or adding the mod to a game in progress, the first time you enter the game with Better Planet Automation active, it will automatically open the mod's settings menu. From there, you can enable or disable various options, and set your resource income goals and limits. I turned planet automation, and just planet automation, on for a dozen of my worlds. It now causes them to unassign all the enforces, causing crime to skyrocket. As well, I no matter what I try I can't disable the planet's automation. ... Stellaris. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides ReviewsNot sure how to put it really but after a certain point (a few decades I think?) my planetary automation just kinda stops working for some reason. It stops building things, stops clearing blockers. it just stops doing stuff with no warning. I keep a large stockpile whenever possible but it has happened two games in a row now. It's a minor problem really and makes me …Better Planet Automation is the solution! Choose how much production of each resource you want, colonize a bunch of planets, feed the automation some resources, and focus your attention on the fleets, diplomacy, and megastructures that you want to be paying attention to, while the automation makes your economy work.If you're considering starting a Planet Fitness franchise, we'll answer all your major questions, including cost, profit potential, requirements, and more! If you love going to the gym, a Planet Fitness franchise business is a perfect fit f...@OJsDad: Did you disable planet automation ? It has be be disabled, only sector focus should be selected. Since the last major Stellaris patch automatically enables planet automation when you switch sector focus. You have to disable it for all planets in that sector afterwards. Install Real Space - New Frontiers Mod via Steam. This Mod Adds Real Space – New Frontiers to the Stellaris Game. New Frontiers version 0.9. This version is compatible with patch 2.3.2 Wolfe (2.3.3 Beta Test). The main feature of New Frontiers are subclasses of planets. A subclass is a new type of planet with its own unique features.https://www.patreon.com/colorsfadeNewbie Guide to Planetary Management for StellarisGame Version: 2.8No DLC0:00 Start1:09 Overview2:18 Districts4:21 District...Planet Automation - Discussion Thread. Hello it is me, fellow Human Offe. This year we've made some significant updates on the Planet Automation system. Having lurked around a bit here on the forums I get the impression many players are still very hesitant to use it.Some positive effects of automation are reductions in operation expenses and increases in production speed, while some negative effects are the initial cost of implementation and the need to train employees to handle an automated system.Yes, this will make the sector automation itself be ignored completely because every planet is overriding it with planet automation. That is intentional, because the sector automation system is now considered legacy behavior that is planned to be replaced completely with the newer planet automation. If you set a sector's focus, and then go ... Question about planet automation. Kerschey. May 23, 2021. Jump to latest Follow Reply. I have not played Stellaris in a long time. I'm curious how the planet automation works now, it looks like you can turn on automation per-planet. Do you still put groups of planets into sectors and automate those too?Planet automation won't clear blockers or build buildings for unemployed pops. Steps to reproduce the issue. Have all automation checkboxes clicked and wait for your planet to develop. After it is done, there are blockers and free building slots but it won't build anything or clear them even though there are unemployed pops. Upload AttachmentIf you're considering starting a Planet Fitness franchise, we'll answer all your major questions, including cost, profit potential, requirements, and more! If you love going to the gym, a Planet Fitness franchise business is a perfect fit f...Reporting is one of the most effective areas of your business to automate. What's more, it doesn't have to be complicated. Here's how you can automate your reporting workflows for transparent, up-to-date data. Trusted by business builders w...Install the mod, and start the game. Whether starting a new game, or adding the mod to a game in progress, the first time you enter the game with Better Planet Automation active, it will automatically open the mod's settings menu. From there, you can enable or disable various options, and set your resource income goals and limits. A quickie about planet automation in Stellaris. No commentary!Loner Strategy Games (https://lonerstrategygames.com) is a channel and a website dedicated to s...It works pretty well. I don't have any large scale issues and they are generating resources and it works well. They would be better if I could ban it from building certain buildings. Like clerk jobs, gene clinics, mineral storage, holo theaters, and Luxury residence. They spam the fuck out of those in every planet. Between planet designation and sector focus - neither takes priority, they kinda fight each other. Best choice is to enable planet automation and disable sector automation. Sector will try to balance it's own economy, which will fight against world-specialization. There should be less planet focuses, not more.https://www.patreon.com/colorsfadeNewbie Guide to Planetary Management for StellarisGame Version: 2.8No DLC0:00 Start1:09 Overview2:18 Districts4:21 District...A friend invited me to play some Stellaris and it's a wee bit overwhelming (that said, have played other Paradox games), so I figured I would enable planet automation so I can focus on learning other things. So I have like 6 planets, I enabled automation on all of them - set it to auto designate the type of world it should be. - dont activate sector automation, sector automation is inferior (and overwrites planetary automation), but instead activate the planetary automation gear - keep the automation storage filled. At least +1 energy per month and half of ur mineral income, so the automation actually has the ressources to build and believes it can remove tile blockersAutomated systems eliminate the need for human interference in order to complete a task. Several industries use automated systems to increase production and reduce costs. A common example is an ATM, which can process banking transactions wi...Planetary Automation works in Stellaris. Not only that but it can give you discounts when building new buildings or districts! It is a really awesome feature that you should use in your games!...Planet Automation - Discussion Thread. Hello it is me, fellow Human Offe. This year we've made some significant updates on the Planet Automation system. Having lurked around a bit here on the forums I get the impression many players are still very hesitant to use it.May 23, 2021 Jump to latest Follow Reply I have not played Stellaris in a long time. I'm curious how the planet automation works now, it looks like you can turn on automation per-planet. Do you still put groups of planets into sectors and automate …New player here. I turned on "Planet Automation" on my home planet, and shortly thereafter a "Low Colony Automation Stockpile" warning icon appeared at the top of my screen. When I click that icon, the "Planets and Sectors" dialog appears, and I have no idea what I'm supposed to do to resolve that warning message. Thanks for any guidanceEach designation has an automation template and then uses the resource pool (which you allocate in the sector management tab/menu) to develop the planet to the given template. Now I could be wrong but I think the AI is a bit more adaptable when using automation now.As an idea of my experience I have accumulated over 5000 hours in Stellaris, 2500 hours in Europa Universalis IV and 700 hours in Sid Meier's Civilisation VI. In my spare time I enjoy cooking!Jul 15, 2022 · Better Planet Automation is the solution! Choose how much production of each resource you want, colonize a bunch of planets, feed the automation some resources, and focus your attention on the fleets, diplomacy, and megastructures that you want to be paying attention to, while the automation makes your economy work. My main beef with automation when it works is that it'll upgrade buildings regardless of whether or not you got the special resources to upkeep it. Basically makes the function worthless, maybe that's too harsh, let's call it artificial unintelligence. I turned on the button to automate building for a planet.Subscribe to downloadUltimate Automation 3.9. Subscribe. In 1 collection by RegiZero. No More Stellaris Mods 3.6. 32 items. Description. This will automate some of the more tedious and clicky actions while playing Stellaris. If you’d like to read your events or manage the more important and time critical things, turn on all them options!This article has been verified for the current PC version (3.9) of the game. Planetary management involves district creation, building construction, and assigning a workforce for resource production to maintain peace and order, manage population growth, and set up garrisons for planetary defense. Planets are, without a doubt, a vital part of a ...https://www.patreon.com/colorsfadeNewbie Guide to Planetary Management for StellarisGame Version: 2.8No DLC0:00 Start1:09 Overview2:18 Districts4:21 District...Jan 13, 2021 · They can also bombard hostile planets with a chosen bombardment stance if desired.Auto army invade: Automatically set all armies to Aggressive Stance which will make the army automatically follow friendly military fleets (that ‘attach’ when both fleets are in the same system) and invade hostile planets, if the odds of success are favorable ... It's best to automate planets individually and choose their planetary ficus instead of leaving it up to the AI, as it will give you more control over what resources are being produces on which planets. Game have a "popup" warning about this so I fixed it when it appeared. Following this as well.It’s fairly important to specialize your worlds to the extent you can. No planet should produce everything it needs, but the empire as a whole should be producing enough to stay out of deficit empire-wide. Sometimes I run deficits in consumer goods and food, but I try and clear those up ASAP. Radon being is that despite how many alloys I ...

Im not sure if you understood, the AI will screw over your planets if not everything is already in place. Just look a an AI empire planet. Jdonavan • 4 yr. ago. And there in lies the reason I haven't played stellaris in ages. The AI can't manage planets at all. Forget what they do to your planets with automation enabled, the AI can't manage .... Mathway partial derivative

stellaris planet automation

Jul 15, 2022 · Better Planet Automation is the solution! Choose how much production of each resource you want, colonize a bunch of planets, feed the automation some resources, and focus your attention on the fleets, diplomacy, and megastructures that you want to be paying attention to, while the automation makes your economy work. Previously I made the Construction Ship Automation and Planetary Automation Settings which was well received by the community so for 3.8 I’ve decided to also make improvements to the Science Ship Automation. ... My Suggestions for Stellaris: * Planetary ascension should add "throughput" modifier * Prosperity Modifier to balance …They only add passive bonuses to the entire sector they govern. Automation is a bit of a mess though. I really can't recommend you enable it in any way. In no time you'll be missing rare resources, because AI upgrades buildings with no sense, and replace sensible buildings with stuff that doesn't make any sense. #3.Im not sure if you understood, the AI will screw over your planets if not everything is already in place. Just look a an AI empire planet. Jdonavan • 4 yr. ago. And there in lies the reason I haven't played stellaris in ages. The AI can't manage planets at all. Forget what they do to your planets with automation enabled, the AI can't manage ...May 24, 2022 · Stellaris > General Discussions > Topic Details. phlux May 24, 2022 @ 3:22pm. My automated planets don't build anything! I gave ressources to the sector they're in. They have unemployed pops and free slots for buildings and districts. Every type of automation in the automation menu is checked. Make sure you also have the sector’s automation turned on under sector management, on the left toolbar. You need both the sector and the planet to have automation turned on before anything happens. (This is so that you can choose to automate individual planets or not.) also make sure your resource stockpile is being stocked under the sector ...Hello. I've been playing a game of Stellaris recently (v 2.7.2), and am a bit disappointed by the sector & planetary automation. Issues like: Building the "Ministry of Production" building (bonuses to artisans & metallurgists) on planets without any buildings/districts with artisans or metallurgists.In this short we test out planetary automation to see how useful it is and wether you can play a full game of Stellaris without building anythingSeconded. Sometimes it works, sometimes it don't. Seems to work more when all resources are positive. R5 : I accidentally set up the wrong sector, and now I can't turn it off. Amusingly, I can't seem to enable it in any other sector either. The AI is moving my pops between planets destroying structures & my economy. Job/pop upkeep dwarfs it. Further, this is still more efficient than automation is. This allows you to better handle economy changes, and gives you more room to move pops around when you conquer AI and need to completely rebuild their planets. then turn on Planetary Automation and never think about that planet again. Yes, this will make the sector automation itself be ignored completely because every planet is overriding it with planet automation. That is intentional, because the sector automation system is now considered legacy behavior that is planned to be replaced completely with the newer planet automation. If you set a sector's focus, and then go ... About that mod >The Mega Shipyard is a new MegaStructure which allow the player to build new Navy Armadas at an amazing speed. For a cost of 20000 alloys, 300 influence and an upkeep of 100 energy, 100 minerals and 1 influence.The time to build that MegaStructure is rather quick, only 3 years. And you can only have 1 in your territory.A new sector focus that manages planets based on their set colony types/designations. Mining worlds will prefer mining districts, energy worlds generator districts and so on. Also builds consumer goods, alloys and strategic resources on demand. Sector Focus: Mixed.Basic Use. - Make sure you planets belong to a sector. - Select a a sector focus in the sector menu (F4) - Disable Automation on the planets menu (Important, it will block sector automation if left on) - Set a planet designation on the planets menu (or use auto, but manual selection is recommended for stability) - Make sure the sector pool has ...In today’s fast-paced digital world, businesses are constantly looking for ways to streamline their processes and increase efficiency. One of the most effective ways to achieve this is by implementing automation tools.Better Planet Automation pursues the following goals, in the listed order: Prevent stability problems from unemployment. Keep amenities above -2. If stability is 40 or below, increase amenities higher. Fix any housing shortages. Keep crime below 30. (Crime only causes problems when at 30 or above.)Planetary Automation will randomly disable colonist jobs on some planets which can cause the population to decline and even abandon the planet. (Note: I did not actually see pops declining, I only noticed that my planets had randomly become uncolonized and when I lost an entire sector worth of planets is when I noticed it.).

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